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Old Jul 24, 2007, 01:25 PM // 13:25   #1
Lion's Arch Merchant
 
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Default weapon spell removal skill

Weaponmans Folly - If target foe is under the effects of a weapon spell it is removed and that foe suffers blindness for 2-11 seconds.(Restoration Magic)

energy: 10 Casting: 1 Recharge 15
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Old Jul 24, 2007, 01:33 PM // 13:33   #2
Krytan Explorer
 
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Corrupt Weapon: If target foe is under the effect of a weapon spell it is removed and that foe suffers 1..6 degen for X..Y seconds.

Smite Weapon: If target foe is under the effect of a weapon spell it is removed. Target foe and all nearby foes are set on fire for X..Y seconds.

Shatter Weapon: If target foe is under the effect of a weapon spell it is removed. Target foe and all nearby foes take X..Y damage.
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Old Jul 24, 2007, 02:38 PM // 14:38   #3
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That's awesome... would it be right for other professions to have a similar skill?
Like how sins have Expunge Enchantments... you know....
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Old Jul 31, 2007, 10:15 AM // 10:15   #4
Ascalonian Squire
 
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to add a way to remove them you would also realy need to add away to expand them. and with the fact that you can only use 1 at a time, removal could be devistating
a significantly high recharge and energy cost would mean it makes a decent amount of sense
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Old Jul 31, 2007, 12:14 PM // 12:14   #5
Desert Nomad
 
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If weapon skill removal is introduced then they should be able to stack, thats why they are unremovable at the moment.
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Old Jul 31, 2007, 01:51 PM // 13:51   #6
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Well stances can be removed and they dont stack, so i think that weapon spells should be added but with certain costs/conditons the way wild blow deos. And mabay limit it to warriors.
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Old Jul 31, 2007, 03:43 PM // 15:43   #7
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There already are ways to extend weapon spells. And there needs to be a way to remove them.

There also needs to be a way to knock ashes out of someones hands, not "any item" (i.e. relics, flags) but just ashes, some form of a Wild Blow would work.
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